Over on Gamasutra, Kris Graft has a comprehensive interview with Tim Schafer and project lead Nathan Martz about Double Fine’s Sesame Street: Once Upon a Monster. There’s a lot of great information about their approach to the game and the Kinect hardware, as well as the unique opportunities the Sesame Street license offers.
The fact that Double Fine is making this game is still somewhat of a shock, since as a parent, you get conditioned to the idea that kids games are churned our of fairly anonymous studios, not well known and critically acclaimed shops. And from this quote from Schafer, we can hope that the game, the license, and potentially something very cool for kids is in good hands.
Sesame Street is all about learning and having fun and all that, but as far as kid properties go, it’s huge. What more can you say about that responsibility of doing it justice?
TS: I put up a dumb video of me on our website of me playing with a Cookie Monster puppet. … That is my Cookie Monster puppet from when I was a little kid. I’ve kept that and have always had that around, so I’ve always felt really close to those characters.
And when you really study them, you see the body of work of these characters, and all the things they’ve been through, and you realize you can’t just wing it — you can’t just do a half-assed job.
Can I say “half-assed” in a story about Sesame Street?
Source: Gamasutra








