I’m not a big fan of First Person Shooting games. Never really got into them, and when I have played them, I haven’t enjoyed them that much. A big part of that could be my awful lack of skill with the genre. Couple that with bad online multiplayer experiences (I just filled a guy with bullets yet he one-shot kills me), increasingly complex gameplay, an aversion to shades of brown, and a rather unhealthy obsession with weaponry, and I’ve had an “understanding” with the FPS genre. I’ll stay away from it, and it’ll stay away from me.
So curse you, CliffyB, People Can Fly, and Epic Games. You are breaking our agreement with the Bulletstorm demo. You traded brown for colour. You gave me a leash. You aren’t requiring me to remember the calibre rating for every single gun in the game. You gave me all sorts of creative ways to kill bad guys and encourage, nay, DEMAND, that I try them all by instructing me to “Kill With Skill.” And you’re doing it with an over the top M-rated attitude that I can only describe as refreshing. You did something you weren’t supposed to do. I found myself playing a shooting game. . . and kind of enjoying it.
Will I get Bulletstorm? The jury is still out. But instead of writing it off right away like I would with Halo, Call of Duty, and other games of that ilk, I’ll actually have to think about it when it comes out on February 22nd. I’d probably still suck at it, but that doesn’t seem to be a deterrent. Now if you’ll excuse me, I have to go work on nailing some Skill Shots with names that I can’t repeat on a family-focused website.








